A series of artists were invited to dig out old moulds and re-cast old sculptures in plaster. these will be used as “shooters”- (these are the objects that are thrown onto the Hopscotch court before play, usually a bottle top or stone). The hopscotch courts are designed as floor plans by local architect’s who i am asking to look at the court as a 2d space. We drew up the courts on the pavement using the plaster sculptures as chalk. The sculptures were thrown to start play.
Recasting artist’s work in plaster homogenize's the pieces and allow them to become components of a game. The game acts as the display structure for the work while simultaneously be their destroyer. The game looks to articulate how public sculpture can inform where and how we move through designed and constructed landscapes. A private space is drawn on top of a public surface.
Collaborators: J&L Gibbons Landscape Architecture and Urban Design, Muf Architecture / art, Archie Bell, Studio Fifty Four Architecture, Alex Glass, Blee Halligun, Phoebe Bains, Peter Barber Architects, Holly Hendry, Studio Shaw.